2K Czech is looking for talented people who are passionate about games to fill the following roles in its Prague and Brno offices in the Czech Republic.
If you would like to apply, please send your CV (and sample code or demo reel when appropriate) to
jobs@2kczech.com
VFX Artist
LOCATION - CZECH REPUBLIC
We are looking for an experienced VFX artist with an ability to push visual quality of effects close to blockbuster movies. The position offers a unique opportunity to partner with team engineers and push the rendering capabilities of our target platform(s).
Responsibilities
Work closely with the Art Director and art, design, animation, and audio leads to bring life to gameplay and cinematics through the addition of flair and visual drama.
Creating, designing, and implementing real-time particle effects which use both static and animating 2D/3D elements.
- Creating ambient, environmental, and weather effects.
Prototyping effect concepts for gameplay and engine.
Work closely with the Art Director and art, design, animation, and audio leads to bring life to gameplay and cinematics through the addition of flair and visual drama.
Researching, analysis, and troubleshooting.
Creating clear, accurate, and accessible technical writing.
Requirements
VFX artist with 1-3 years in the games industry.
Excellent communication and interpersonal skills.
Ability to work collaboratively and succeed in a diverse work environment.
Has to possess a critical eye for timing, animation, and motion of real world objects and visual FX.
Knowledge of visual effect terminology and techniques used in film, games, and animations.
A passion for video games.
Self-motivated, results-oriented, driven to create top quality visuals.
Additional Experience and Skills
VFX artist credit on at least one shipped next-gen AAA title.
Relevant 2D and 3D software experience (Photoshop, After Effects, 3D Studio Max).
Experience in a secondary area such as texturing, modeling, skinning, animation, or lighting.
Experience with one or more scripting/programming languages is highly desired.
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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Lead Character Artist
LOCATION - CZECH REPUBLIC
We are looking for a talented and experienced Lead Character Artist to join our team and bring expertise, motivation, and mature skill set. The Lead Character Artist will cooperate with the directors and coders in order to set the overall vision for the characters, as they have to be delivered in the best quality possible. Also, his/her responsibility is to mentor and lead other, less experienced character artists.
The Lead Character Artist works closely with the Art Director, but also with creative and technical people to help push the quality of our AAA titles.
Responsibilities
Creating models precisely and according to his/her best abilities
Adapting to a concept and style of the project
Self-education in graphics and keeping track of trends in this field
Requirements
Experience of managing a team of artists
Ability to take charge and motivate others
Knowledge of human anatomy, ability to capture personality
Minimum four years of experience in computer graphics
High school or university degree at Graphic Arts
Knowledge of 3D Studio Max, ZBrush and Photoshop
Knowledge of drawing or painting in a classic technique
Experience in games industry is mandatory
Advanced level of English
Personal Qualities
Outstanding artistic talent
Team player
Ability to work well under tight deadlines
Sense for detail and proportions
Willingness to continuously develop his/her skills
Knowledge of games
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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Online Programmer
LOCATION - PRAGUE
2K Czech is looking for an experienced Online programmer to design, implement, and maintain the Online architecture which will be used for its upcoming AAA titles. This position includes the integration of common online services, and the implementation of ingame P2P protocol.
This position will play a leading role in improving our technology in the area of network gaming in a goal to deliver interesting content to the players and aconstantly renew their experience.
Responsibilities
To design and implement common online services (match making, leaderboards, invitations, voice chat, etc.)
To collaborate with people in charge of implementing the GamePlay to design and implement efficient P2P protocol
To be always up-to-date concerning online technologies in order to propose new technical and design ideas
Requirements
Strong C++ and OOP design skills
Good knowledge of Microsoft TCR and Sony TRC
Good knowledge of XBox Live and PSN APIs
Previous experience with the implementation of P2P game protocol and good knowledge of existing techniques (lockstep, dead reckoning – prevision/extrapolation, etc.)
Good knowledge of UDP protocol
Fluent level of English
Minimum 5 years of experience in the video game industry
Release at least one online game on current generation console
Understanding of application-level communication protocol design/usage and transport protocols
Personal Qualities
Good analytical and synthesizing abilities
Strong communication and interpersonal skills
Commitment to code quality, documentation and testing procedures
Enthusiasm and knowledge of video games in general is an advantage
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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Senior Animator
LOCATION - PRAGUE
We are looking for a talented Senior Animator to join our teams and bring expertise, motivation and mature skill set.
The Senior Animator works closely with the Lead Animator, but also with creative and technical people to help push the quality of in-game character
animations and cinematics to unprecedented levels.
Responsibilities
To create unique and innovative solutions to character animation problems
To mentor and provide guidance to animation staff as appropriate
To proactively work to raise production values and identify potential production issues and remove bottlenecks
To actively participate in critique and play sessions
Requirements
Exceptional skill in animating realistic human characters
Complete mastery of classic animation principles (staging, timing, anticipation, follow through, etc.)
Ability to design and animate sophisticated multi-layered animations
Knowledge of at least one major 3D software package (Max, Maya, XSI). Motion Builder preferred.
Experience with both motion capture and key frame data pipelines
Impressive demo reel demonstrating strong animation ability and solid art direction
5+ years of applicable industry experience with an emphasis on character animation
Ability to understand both technical and creative expectations
Advanced level of English
Personal Qualities
Strong communication skills
Commitment to push boundaries while remaining deeply pragmatic.
Ability to remain open and receptive to feedback
Strong interest in video games
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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Senior Environment Artist
LOCATION - Czech Republic
We are looking for a talented Senior 3D Environment Artist to join our teams and bring expertise, motivation and mature skill set. He/she defines, develops and maintains high-end-run game environments. The Senior 3D Environment Artist works closely with the Art Director, contributes to creation of texturing, modeling, lighting, destructions and mainly is responsible for perfect quality of visually compelling environments and elements. He/she must understand game mechanics and propose interesting and gameplay suitable environment which looks believable.
We are trying to push boundaries of real-time computer art, we provide the high tech technology and the best tools to our artists to enable them to express the best of them
Responsibilities
Creating models precisely and according to his/her best abilities
Adapting to a concept and style of the project
Close collaboration with game designers
Maintaining the functions of the finished models
Self-education in graphics and keeping track of trends in this field
Requirements
High school or university degree at Graphic Arts
Minimum three years of experience in game industry
Knowledge of 3D Studio Max and Photoshop
Knowledge of drawing or painting in a classic technique
Ability to work with space, dimensions and composition
Ability to set up atmosphere in scenes (environmental effects, lighting)
Minimum one released project
Advanced level of English
Personal Qualities
Outstanding artistic talent
Team player
Ability to work well under tight deadlines
Thoroughness
Proactive approach
Willingness to continuously develop his/her skills
Knowledge of games
Passion in games
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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Senior Character Artist
LOCATION - Czech Republic
We are looking for a talented Senior Character Artist to join our teams and bring expertise, motivation and mature skill set. The Character Artist is responsible for creation of highpoly and lowpoly models, texturing and making run functions of individual parts. The Senior Character Artist works closely with the Art Director, but also with animators and creative and technical people to help push the quality of our AAA titles. He collaborates with animators and cutscene editors also to create best possible impression in the final game.
We use latest technologies so that our artists can express exactly their intentions. Together we try to make our characters come alive and believable so users have riveting experience from playing our games.
Responsibilities
Creating models precisely and according to his/her best abilities
Adapting to a concept and style of the project
Collaboration with animators and cutscene editors
Maintaining the functions of the finished models
Self-education in graphics and keeping track of trends in this field
Requirements
Knowledge of human anatomy, ability to capture personality
Knowledge of facial expressions
Minimum three years of experience in computer graphics
High school or university degree at Graphic Arts
Knowledge of 3D Studio Max, ZBrush and Photoshop
Knowledge of drawing or painting in a classic technique
Minimum one released project
Advanced level of English
Personal Qualities
Outstanding artistic talent
Team player
Ability to work well under tight deadlines
Sense for detail and proportions
Willingness to continuously develop his/her skills
Knowledge of games
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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Senior Programmer
LOCATION - Czech Republic
2K Czech is always looking for motivated and skilled Senior Programmers. Senior Programmers are collaborating closely with Technical Leaders to design and implement systems, gameplay features, tools or engine component according to their field of expertise.
Responsibilities
Design and write clear, maintainable, portable code
Maintain and extend current code base
Define clear schedule and objectives in collaboration with your producer
Participate in improving working environment
Participate in the testing process
Support other programmers
Requirements
Strong C++ and OOP design skills
Strong Math background
Problem-solving skills
Good analytical and synthesizing abilities
Attention to detail
Having shipped at least 1 AAA console/PC game
3 years of professional experience in the video game industry
Good communication and interpersonal skills
Fluent level of English
Experience with Performance analysis tools is a plus
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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SENIOR RENDERING ENGINEER
LOCATION - Czech Republic
We are seeking a talented Senior Rendering Engineer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting edge 3D graphics.
The Senior Rendering Engineer develops, writes, implements, and debugs code for new and upgraded software products.
Responsibilities
Write code that fulfills the functional, graphical and technical requirements of the project.
Work with proprietary existing software technology and build new technology in order to fulfill the project's technical requirements.
Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks.
Assist the artists with the creation of cutting edge environments and effects within technical requirements.
Develop and maintain plug-ins and stand-alone applications used in the creation and preprocessing of geometry, textures, etc.
Requirements
Bachelor's degree in Computer Science, related discipline, or relevant work experience.
Expertise with the C/C++ programming language along with a strong familiarity with OO design principles.
Thorough understanding of 3D math.
Expert knowledge of real time rendering techniques in relation to lighting and visual effects.
Experience with multi processor programming.
Experience writing vertex and pixel shader code.
5+ years of programming experience on commercial software projects.
Commitment to code quality, documentation and testing procedures.
Ability to learn and master new technologies and code.
Ability to work independently and efficiently under deadlines.
Additional Experience and Skills
Experience developing for game consoles (PS3, XBOX 360).
One or more shipped PC or console game titles.
Experience working on multi-platform software projects.
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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GAME DESIGNER
LOCATION - Czech Republic
We are looking for a dedicated, passionate and creative Game Designer to join the team working on the next AAA title of the studio. A Game Designer designs and implements innovative and compelling play experiences, individually and collaboratively.
The Game Designer has a deep knowledge of all forms of gaming and platforms and can create and combine ideas together to deliver high quality play experience. He can devise complex and deep mechanics in a simple and straightforward way and can explain them clearly. He is also able to swiftly move from the Developer to the Player's perspective: he devises play experience that you can enjoy as a gamer.
Responsibilities
Collaborate with the design team to incorporate Game Features and maintain overall balance between multiple gameplay systems
Work closely with the Game Director, Game Leads to ensure overall project cohesion and quality.
Continually iterate, balance and tune features and gameplay based on feedback from Game Leads, Design leads, QA and playtesting
Organize and/or participate in collaborative, interdisciplinary sub-teams to implement and balance gameplay features from initial design to final polish
Author, revise and provide feedback on internal design documentation, including feature specifications and implementation guides
Requirements
Skills
Excellent written and oral communication skills, you are able to express complex ideas in straightforward ways
Experience in working with other designers/creative to create game experience
Strong knowledgeable about console, PC, iOS and social games
Exhaustive knowledge of competitive products and industry trends
Ability to adapt and re-evaluate ideas: change should not be something you fear
Ability to work in highly collaborative, interdisciplinary, iterative environment, while delivering under deadlines and time constraints
Ability to learn new software tools and technologies
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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TOOL PROGRAMMER
LOCATION - Czech Republic
We are looking for a talented Tool Programmer who enjoys a collaborative and creative work environment, and is looking to work directly with content creators to give them the power to create amazing experiences.
The Tool Programmer creates and maintains tools for an unannounced multiplatform game. Contribute to the design of, and handle the implementation for, a wide variety of enhancements to our inhouse Engine.
Responsibilities
Create and maintain a robust toolset based on the 2K Czech in-house technology.
Proactively identify the tools that will be needed throughout development.
Work with the art, design, and audio departments to design and create new tools based on the changing needs of the project.
Provide the feedback regarding the time allotted to assigned tasks.
Create and maintain documentation of all tools and their usage.
Participate in the design of products and perform testing activities.
Requirements
Expertise with the C/C++ programming language along with a strong familiarity with OO design principles.
Experience with C#.
3+ years of programming experience on commercial software projects.
Ability to work within tight deadlines and deliver requests with a quick turn-around time.
Self motivated and able to drive ideas to completion.
Strong ability to quickly learn new areas of development.
Proven ability to work well with all game development disciplines.
Ability to analyze a situation and communicate the most effective and efficient solution.
Experience in UI design and artist workflow.
Bachelor's degree in Computer Science or equivalent work experience.
Additional Experience and Skills
Shipped AAA console or PC titles.
Experience developing for next-generation game consoles (PS3, XBOX 360).
In-depth knowledge of game content pipelines.
Familiarity with Perforce and bug-tracking software.
Experience with 3D Studio MAX, MaxScript, Maya, and MEL.
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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ENGINE PROGRAMMER
LOCATION - Czech Republic
We are seeking for the talents of a seasoned system programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting edge hardware.
The Engine Programmer develops, writes, implements, and debugs code for new and upgraded software products.
Responsibilities
Write code that fulfills the functional and technical requirements of the project.
Work with proprietary existing software technology and build new technology in order to fulfill the project's technical requirements.
Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
Optimize game subsystem by taking full advantage of target hardware and architecture.
Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks.
Requirements
Bachelor's degree in Computer Science, related discipline, or relevant work experience.
Expertise with the C/C++ programming language along with a strong familiarity with OO design principles.
Experience with multi processor programming.
5+ years of programming experience on commercial software projects.
Commitment to code quality, documentation and testing procedures.
Ability to learn and master new technologies and code.
Ability to work independently and efficiently under deadlines.
Additional Experience and Skills
Experience developing for game consoles (PS3, XBOX 360).
One or more shipped PC or console game titles.
Experience working on multi-platform software projects.
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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LEAD MISSION DESIGNER
LOCATION - Czech Republic
We are looking for a seasoned Lead Mission Designer to join the team building the next AAA title of the studio. The Lead Mission Designer will guarantee the quality and variety of game experience in Missions, provide constructive feedback and mentor team members to deliver high quality content in timely fashion.
Responsibilities
Work closely with the Game Director to ensure overall project cohesion and quality. Serve as the local champion for the project's Mission design goals.
Manage the Mission Design teams on 2 sites. Lead regular gameplay and design reviews and provide feedback, mentorship and tasking.
Coordinate with production to detail, track and maintain the milestone schedule for all Missions work.
Lead or participate in cross-disciplinary, implementation teams involving artists, programmers, and / or producers for project features and ongoing iteration.
Organize, coordinate and respond to feedback from a variety of sources, including playtest sessions, focus tests, team feedback and publisher reviews, to continually iterate and drive quality forward.
Author, revise and provide feedback on internal design documentation, including feature specifications and implementation guides. Establish and document internal quality targets and best practices.
Requirements
5+ years of industry experience, with console experience preferred.
Prior experience with modern 3D game engines and related editing tools.
Prior management experience in a lead or sub-lead design role.
Skills
Ability to work and lead in a highly collaborative, interdisciplinary, iterative environment while delivering under deadlines and time constraints.
Strong leadership ability including group communication, personnel management and project management. Experience with multi-site development a plus.
Strong understanding of design and usability principles as they apply to games in general and to console action games specifically.
Ability to deconstruct high-level gameplay systems and creative direction into specific technical details, features and tasks. Must have strong creative and problem solving skills and ability to work collaboratively.
Ability to learn new software tools and technologies
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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SYSTEMS DESIGNER
LOCATION - Czech Republic
We are looking for a dedicated, passionate and personable Systems Designer to join the team working on the next AAA title of the studio. As a Systems Designer, you'll be the man in the middle of the million moving parts that transform high-level gameplay concepts into concrete player experience.
Systems Designer needs to think on your feet during heated brainstorming sessions, drills down for detailed documentation and possess the technical acumen to dive in and hook it all up yourself when necessary. He will also need a strong understanding of level design, gameplay pacing and global balance to keep a holistic view of how it all fits together when the rubber meets the road of moment to moment gameplay.
Responsibilities
Primary ownership for the design, prototyping and development of several core gameplay systems, including world simulation and AI
Collaborate with the design team to incorporate systems into level gameplay and maintain overall balance between multiple gameplay systems
Work closely with the Game Director, Game Leads to ensure overall project cohesion and quality.
Continually iterate, balance and tune features and gameplay based on feedback from Game Leads, Design leads, QA and playtesting
Lead, coordinate and participate in collaborative, interdisciplinary sub-teams to implement and balance gameplay features from initial design to final polish
Lead collaboration and facilitate communication across studio locations as the primary stakeholder and champion of several gameplay sub-systems
Author, revise and provide feedback on internal design documentation, including feature specifications and implementation guides
Requirements
5+ Years of game development experience, ideally in a systems design capacity
Previous experience with gameplay scripting or programming languages
At least one shipped title in the current generation of consoles
Skills
Superb written and oral communication skills
Strong ability to deconstruct high level gameplay systems and creative direction into specific technical details, features and tasks
Ability to work in highly collaborative, interdisciplinary, iterative environment, while delivering under deadlines and time constraints
Exhaustive knowledge of competitive products and industry trends
Ability to learn new software tools and technologies
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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OUTSOURCING MANAGER
LOCATION - Prague, Czech Republic
This is an excellent opportunity for an experienced outsourcing manager to work with a globally recognized developer in setting up and managing the art outsourcing for an AAA title.
Responsibilities
Set up long term workflows pipelines and tools that allow for efficient flexible and timely delivery of high quality assets.
Work with tools, programmers, IT, staff, software vendors, etc. to automate processes where appropriate.
Determine the best external partners and work with the internal business team to manage those relationships.
Organize collating and delivery of internal feedback on delivered assets as part of a sign off process.
Work proactively to manage the logistical side of complex projects with multiple dependencies.
Maintain healthy relationships with outsourcing partners and work with them to implement 2K Czech's high standards (technical and aesthetical) efficiently.
Work with the Senior Producers and Studio Head to balance costs time and quality while maintaining the studios incredibly high standards.
Pro-actively identify and resolve risks.
Work with the Leads and Directors to create and assess the asset briefs required to ensure the quality of assets for the final product.
Ability to work with Art Director on calculating and scoping art requirements.
Knowledge of the current outsourcing market and its vital role in the game development industry
Reporting to the Head of Production
Requirements
Experience with mainstream 3D software packages such as Max is a must (Maya and Softimage is a plus)
Excellent communication, time-management and organizational skills
Must be able to brief and feedback on received assets before going to the internal team
Must possess strong leadership and interpersonal skills in order to effectively delegate tasks and motivate external teams
Solid understanding of game development processes, limitations, dependencies and trends
Task driven, self-motivated, and proactive
Works well under deadline pressure
Experience of Outsource Managing; especially with Asian companies
Solid understanding of modern pipelines for asset/level creation.
Ability to train and brief internal teams on requirements and processes
Good eye for visual detail and ability to feedback concisely on work received
Must have worked to coordinate all outsourced materials on multiple console titles. This should have included art animation audio and written assets
Superb external and internal communication skills (verbal and written)
Receptive to working in collaboration with managers from external companies along with other game team leads
Experience in an Art Director or Lead Artist role a strong plus
Good knowledge and understanding of asset budgets is preferred
Ability to negotiate contracts and rates and work for hire plans on multiple projects is a big asset
Familiarity with multiple asset tracking tools and systems is an advantage
We Offer
A top secret, unannounced & super interesting project
Competitive remuneration package
Help with relocation for employees coming from abroad
Challenging job in an international environment
Possibility to grow and further develop your skills
Friendly and informal working atmosphere
Modern offices nearby city center with easy access to public transportation
Consoles and games library available to borrow
Meal vouchers
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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Senior Producer
LOCATION - Prague, Czech Republic
The Senior Producer is ultimately responsible and accountable for shipping products on-time and to a high degree of quality whether as their direct responsibility or via their direct reports.
Responsibilities
Oversee, manage and liaise with internal and external resources to meet production schedules and maintain a coherent creative vision throughout the entire development life cycle.
Deliver projects on time, in budget and to the satisfaction of the Studio Head.
Lead the production team; including production processes.
Ability to push for cutting edge and know when to keep things simple, with the player perspective at best interest.
Facilitate communication of the overall project status, progress, issues, and risks to management.
Co-ordinate internal and external teams.
Track progress and identify issues and risks throughout the product's life cycle.
Create and nurture a climate of collaboration and excellence with the team.
Assist with recruiting and interviewing candidates for positions in development.
Skills
Passion for gaming and up-to-speed with latest trends in AAA console games.
Strong leadership skills with the ability to motivate and drive teams.
Excellent communication skills, both verbally and written.
Excellent understanding of Agile, SCRUM and waterfall methodologies.
Highly organized, understand process, project management and the tools that support it.
Flexibility and adaptability working in a growth business.
Extremely strong problem solving and organizational skills.
Expert knowledge of the games industry and social/mobile products.
The ability to work independently and a high degree of individual initiative and commitment
.
Excellent knowledge and proven practical experience of project management methodologies.
Able to manage teams and individuals effectively and diplomatically.
Required Experience
Worked a minimum of 5+ years as Producer or Senior Producer.
Experience shipping console titles, with at least 3+ AAA Console titles.
Experience managing a team of 80+ development staff; internal and external.
Degree in business, project management or computer science, or equivalent experience.
Experience in Agile project management methodologies.
Travel, both domestic and international, is required.
Knowledge of the following is preferable
Formal project management training (such as Scrum Master Certification).
Statistical analysis and interpretation in a gaming context.
Experience with Online, Facebook, Mobile/Tablet.
Reports to: Studio Head
We Offer
A top secret, unannounced & super interesting project
Competitive remuneration package
Help with relocation for employees coming from abroad
Challenging job in an international environment
Possibility to grow and further develop your skills
Friendly and informal working atmosphere
Modern offices nearby city center with easy access to public transportation
Consoles and games library available to borrow
Meal vouchers
If you would like to apply, please send your CV
(and sample code or demo reel when appropriate) to
jobs@2kczech.com
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